Miscellaneous StoresCardflo supports this MCC
MCC 5816

Digital Goods, Games

Digital games, in-app purchases and game downloads.

What MCC 5816 covers

Merchant Category Code 5816 is the ISO 18245 identifier used by the card networks for digital goods, games. Acquirers, issuers and regulators use this code to set interchange, scheme fees, fraud rules and reporting categories for every transaction your business processes.

Digital games, in-app purchases and game downloads. Choosing the right MCC is critical: an incorrect code can lead to higher interchange, surcharges, or, in regulated categories, declined transactions and account holds.

MCC 5816 specifically identifies merchants selling digital games, in-app purchases, downloadable content (DLC), and subscriptions for gaming services. This segment is characterised by extremely high transaction volumes, often with relatively small ticket sizes for in-app purchases, but larger for full game titles or season passes.

Purchases are frequent, driven by impulses and ongoing engagement with game ecosystems.

Chargebacks are significantly prone to 'unauthorised transactions' due to children or other household members making purchases without explicit cardholder approval (friendly fraud). Technical issues like failed downloads or non-delivery of in-game items also contribute.

This MCC is often targeted by fraudsters due to the instantaneous nature of digital delivery. Schemes apply particular scrutiny due to higher reported fraud rates.

Cardflo's robust fraud prevention suite, integrating device fingerprinting, behavioural analytics, and machine learning, is imperative for these merchants. It helps differentiate genuine transactions from high-risk ones, mitigating friendly fraud and account takeovers without blocking legitimate players.

Acquirer & underwriting stance

High-risk specialist board due to consistently elevated chargeback rates from friendly fraud and account takeovers. Acquirers typically impose rolling reserves of 5-15% for 180-365 days, and may require stringent onboarding and ongoing monitoring.

Participation in specific scheme programmes for high-risk digital merchants may also be mandated.

How Cardflo handles MCC 5816

  • Underwriting with acquirers that actively board MCC 5816 businesses in your region.
  • MCC review during onboarding to confirm the right code for your products.
  • Reclassification support if scheme rules or product mix change post-launch.
  • Multi-acquirer routing to keep approvals stable for broad merchant categories.
  • Dispute support tuned to the mixed-product chargeback profile this MCC sees.

Payment methods typically enabled

PayPal
Apple Pay
Google Pay
Trustly
Paysafecard
Carrier Billing

Common questions

What specific fraud challenges do digital games merchants face (MCC 5816)?

MCC 5816 merchants face pervasive 'friendly fraud', where authorised users (e. g.

, children) make purchases, and cardholders later dispute them. Account takeovers (ATO) are also common, with criminals leveraging compromised accounts to purchase in-game currency or items.

Schemes closely monitor these merchants through programmes like Visa's Integrity Risk Program (IRP) due to the higher fraud potential.

Can 3D Secure 2.0 help mitigate chargebacks in digital gaming?

Yes, 3D Secure 2. 0 (3DS2) provides a powerful tool, particularly against 'unauthorised transaction' chargebacks.

By enforcing SCA for higher-risk transactions or when required by regulation (e. g.

, EEA/UK), merchants can shift liability for fraudulent chargebacks to the issuer. Implementing 3DS2 intelligently, including strategically requesting exemptions for low-value or recurring payments, can balance security and user experience.

What is the role of 'pre-arbitration' in digital game chargebacks?

Pre-arbitration is a phase in the chargeback lifecycle where the issuer can elect to send the chargeback to arbitration after the merchant has successfully represented it, but the issuer still disputes the merchant's evidence.

In MCC 5816, this often occurs when issuers have strong evidence of cardholder claims (e. g.

, 'child made purchase') that merchants struggle to counter, especially without an explicit signed consent form from the cardholder for each transaction. Robust terms of use and parental controls are key to winning these.

Get started

Ready for velocity?

Tell us about your business. We'll match you with the right acquiring partners and the right route, typically inside a week.

Apply now